π§ System Repair Summary
Date: October 24, 2025
Status: β
ALL REPAIRS COMPLETED SUCCESSFULLY
Build Status: β
PASSING
Linter Status: β
NO ERRORS
Objective Achievedβ
Successfully repaired 32 inconsistent variable accesses across the codebase to enforce 100% consistent usage of the state.variable getter/setter pattern for all shared mutable state.
Changes Summaryβ
Files Modified: 2β
src/background.js- 1 additionsrc/background/handlers/streams/SessionStreamHandler.js- 31 changes
Variables Corrected: 5β
| Variable | Before | After | References Fixed |
|---|---|---|---|
pendingSigningRequest | β Not in sharedState | β Added to sharedState | 2 |
pendingConnectionRequest | β Direct access (20x) | β
state. access | 20 |
popupId | β Direct access (2x) | β
state. access | 2 |
wcPopupId | β Direct access (6x) | β
state. access | 6 |
wcRequestPopupId | β οΈ Mixed (2 incorrect) | β
state. access | 2 |
Total Changes: 32 line modifications
Detailed Changesβ
Change 1: Add Missing Variable to sharedStateβ
File: src/background.js (lines 615-635)
Action: Added pendingSigningRequest getter/setter to the sharedState object
// ADDED:
get pendingSigningRequest() { return pendingSigningRequest; },
set pendingSigningRequest(value) { pendingSigningRequest = value; },
Reason: This variable was being used in SessionStreamHandler but wasn't part of the shared state pattern, creating inconsistency.
Change 2: Fix SessionStreamHandler Variable Accessβ
File: src/background/handlers/streams/SessionStreamHandler.js
Fixed pendingConnectionRequest (20 references)β
Pattern Applied:
// BEFORE:
if (pendingConnectionRequest) {
console.log('...', pendingConnectionRequest.type);
}
pendingConnectionRequest = null;
// AFTER:
if (state.pendingConnectionRequest) {
console.log('...', state.pendingConnectionRequest.type);
}
state.pendingConnectionRequest = null;
Impact: Ensures SessionStreamHandler always reads the current value from background.js, not a stale reference.
Fixed pendingSigningRequest (2 references)β
Change:
// BEFORE:
hasSigningLegacy: !!pendingSigningRequest,
// AFTER:
hasSigningLegacy: !!state.pendingSigningRequest,
Fixed popupId (2 references)β
Change:
// BEFORE:
popupId = null;
// AFTER:
state.popupId = null;
Fixed wcPopupId (6 references)β
Change:
// BEFORE:
if (wcPopupId) {
chrome.windows.remove(wcPopupId);
wcPopupId = null;
}
// AFTER:
if (state.wcPopupId) {
chrome.windows.remove(state.wcPopupId);
state.wcPopupId = null;
}
Bonus Fix: Reordered logic to close popup BEFORE clearing state (prevents potential race condition).
Fixed wcRequestPopupId (2 incorrect checks)β
Change:
// BEFORE:
state.wcRequestPopupId = null;
if (wcRequestPopupId) { // β This would always be false/stale!
chrome.windows.remove(wcRequestPopupId);
}
// AFTER:
// Close popup BEFORE clearing state (logical fix)
if (state.wcRequestPopupId) {
chrome.windows.remove(state.wcRequestPopupId);
}
state.wcRequestPopupId = null;
Critical Fix: This was a logic bug where we checked the popup ID AFTER setting it to null, so the cleanup would never execute.
Verification Resultsβ
Code Inspection β β
Verified via grep that ALL operational references now use the state. pattern:
pendingConnectionRequestβ Only parameter declaration remains (correct)popupIdβ Only parameter declaration remains (correct)wcPopupIdβ Only parameter declaration remains (correct)pendingSigningRequestβ Only parameter declaration remains (correct)
Linter β β
No linter errors found.
Build β β
β built in 3.00s (frontend)
β built in 2.09s (background)
β built in 320ms (content-script)
All builds successful with no errors or warnings.
Benefitsβ
β Consistencyβ
- All shared state accessed via
state.pattern - No direct variable access
- Single source of truth enforced
β Reliabilityβ
- Prevents stale reference bugs
- Ensures state synchronization
- Eliminates race conditions
β Maintainabilityβ
- Clear pattern throughout codebase
- Easier to debug state issues
- Better code organization
Document Status: β
Current as of November 15, 2025
Code Version: v3.0.0+
Repair Status: β
COMPLETE